![]() ![]() If you get the DLC then it expands further, with each single Treasure (you usually get the chance at 3-6 different ones per expedition) getting multiple options in rewards. Then there's the characters: 20 different captain abilities will give you a LOT of playtime even if you just did each once - then the other two crew members add even more variation. Within that though, there's also a massive varying between one version of a map and another - whether it be different mini-bosses or just the events, you never get a playthrough that's exactly the same but the system feels much more intelligent in level design than Curious Expedition's ever did for me. ![]() I'm not sure about the latest content on Curous Expedition, but my impression is that RE:IS has more from last time I looked at Curious Expedition.Īs a general guide, there's 2-3 different maps to every level of expedition, and 5 levels of expedition per playthrough. That said though, to score well, RE:IS is a tough one to beat. Well, for one thing, so's RE:IS - new DLC coming out very soon.Īs for difficulty, I'd say Curous Expedition is marginally harder once you know how to play both of them, but there's a much longer learning curve for RE:IS - though that's in a good way: it keeps you entertained and remains reasonably challenging but still feels pleasantly casual - and how hard you make it is largely dependant on how quickly you want to progress to the more difficult maps: at the start, I'd recommend only doing the 1-3 star expeditions if you want to finish. ![]()
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